Tic-Tac-Toe rules

Two players, a three-by-three grid and one goal: three of your marks in a row. Easy to learn, and a good first lesson in thinking a move ahead.

The goal

Get three of your marks, X or O, in a row before your opponent does. The row can be horizontal, vertical or diagonal. The first player to make three in a row wins; if all nine squares are filled and nobody has, the game is a draw.

Setting up

The board
A three-by-three grid: nine squares in all.
The players
Two players. One plays X and the other O. X traditionally goes first.

How to play

Taking turns

Players take turns placing one mark in an empty square. Once a mark is placed it can’t be moved or removed. Play continues until someone wins or every square is filled.

Winning

You win by getting three of your marks in a line:

  • Horizontal: across any row.
  • Vertical: down any column.
  • Diagonal: corner to corner through the center.

A draw, or cat’s game

If all nine squares are filled and neither player has three in a row, the game is a draw, sometimes called a “cat’s game”. With perfect play from both sides, Tic-Tac-Toe always ends in a draw.

On this site

Play the computer on Easy or Unbeatable, pass one device back and forth with a friend, or invite a friend online with a link. X always moves first, and in a rematch the other player starts. Unbeatable plays perfectly, so a draw is the best you can do against it.

Strategy tips

The center is strongest
It is part of four winning lines, more than any other square.
Corners come next
Each corner is part of three winning lines.
Make two threats at once
Set up two ways to win at the same time. Your opponent can only block one.
Block your opponent
Every turn, check whether they have two in a row. If they do, and you can’t win right now, block them.

Perfect play

Tic-Tac-Toe is a solved game: there is a known strategy that guarantees at least a draw.

  • If you go first: play the center or a corner to give yourself the best winning chances.
  • If you go second: take the center if it’s free; otherwise take a corner.
  • Always block: if your opponent has two in a row, you must block them.
  • Create forks: set up positions where you have two ways to win.
  • Block your opponent’s forks: don’t let them reach a position with two ways to win.

Common mistakes

  • Taking an edge square with your first move. The center and the corners are stronger.
  • Missing an obvious threat from your opponent.
  • Not noticing that your opponent is setting up a fork.
  • Blocking when you have a winning move available. Take the win.

Ready to play?

Play the computer on Easy or Unbeatable, or invite a friend.

Play Tic-Tac-Toe